Games Work

Most of my games work takes place using Unity and C#. I have also utilised C++ and SDL2 along with imgui and other such libraries.

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Custom Hardware and Firmwares

I tend to make my own tools to optimise my workflow, these can be hand wired or printed pcbs and custom programming using C or Python.

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General Applications

I have built tools using Java and Kotlin dsl for Gradle or Unity C# for a variety of purposes, including google api automatition for administration purposes.

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Check out my most recent projects here.

Photo by Corey Blaz

This is a test, a very testy test

Watch me test a blog

How does this work? who knows, but I'm typing things anyways. Read More ›

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