Most of my games work takes place using Unity and C#. I have also utilised C++ and SDL2 along with imgui and other such libraries.
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I tend to make my own tools to optimise my workflow, these can be hand wired or printed pcbs and custom programming using C or Python.
I have built tools using Java and Kotlin dsl for Gradle or Unity C# for a variety of purposes, including google api automatition for administration purposes.
Photo by Corey Blaz
This is a test, a very testy test
How does this work? who knows, but I'm typing things anyways. Read More ›
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